Software
ποΈ Ethics
1 item
ποΈ Language
9 items
ποΈ Accessibility
- The internet is an unwelcoming place to the disabled
ποΈ Agile
- Useless Agile Metrics β Age-of-Product.com - h/t Beth Wingerd
ποΈ Generative AI
Impact on Software Developers
ποΈ Systems Analysis and Design
In my personal experience the most taxing part of performing analysis and design of a system is the mental load required to keep all components, requirements, and trade-offs front of mind. Especially in a larger system design the number of interconnected modules and requirements can be overwhelming to try to conceptualize all at once. Consistent documentation helps in being able to move things out of your head into a reference form but as an analyst you still need to keep an awful lot of moving parts in your head at the same time.
ποΈ API Design
Development
ποΈ Availability
Contingency Objectives
ποΈ Live Chat
Implementations
ποΈ Continuous Integration and Continuous Deployment
Tools
ποΈ Cloud Services
2 items
ποΈ Compilers
- CS 6120: The Self-Guided Course
ποΈ Conferences
- The JSConf & CSSconf EU Finances
ποΈ Containers
Presentations
ποΈ Data Science
Databases
ποΈ Databases
- LiteCLI - A command line interface for SQLite with auto-completion and syntax highlighting.
ποΈ Design in Software
1 item
ποΈ Documentation
Writing
ποΈ SMTP
Security
ποΈ Engineering
Below are a series of links to post and discussions regarding optimal practices for software engineering.
ποΈ File Types
Processing in Typescript
ποΈ Productivity and Flow
My typical workday and the tools I use for maximum productivity as a software developer
ποΈ Infrastructure as Code
Terraform Resources
ποΈ Integrated Development Environment
- Zed - The editor for what's next
ποΈ Identity
- Decommissioning Orphaned & Stale Non Human Identities | CSA
ποΈ Images
Image Processing
ποΈ Software
ποΈ Interview
- Technical Interviewing is Broken, But We Can Fix It - DEV Community
ποΈ Inputs and Outputs
Block Storage at Scale
ποΈ Tech Leadership
- Techie to tech lead: My five biggest mistakes | Thoughtworks
ποΈ Development Lifecycle
Overproduction
ποΈ Meetings
- David Allen on 5 Reasons for a Meeting
ποΈ Microservices
- Developing a fully Serverless Web app | by Hootsuite Engineering | Hootsuite Engineering | Medium
ποΈ Software Models
Business Process Model and Notation (BPMN)
ποΈ Networking
Concepts
ποΈ Natural Language Processing (NLP)
- NLP: Tokenization, Stemming, Lemmatization and Part of Speech Tagging | by Kerem KargΔ±n | Medium
ποΈ On-Call Teams
Best Practices for On Call Teams
ποΈ Operating Systems
3 items
ποΈ Plain Text and Command Line
- Modern Plain Text Computing
ποΈ Software Platforms and Frameworks
2 items
ποΈ Practice
- How a year-long LeetCode habit upped my professional gameβMartian Chronicles, Evil Martiansβ team blog
ποΈ Core Practices and Principles
Project Kickoff
ποΈ Contract Proposals
Color Reviews
ποΈ Remote Work
- Addressing the challenges of partially distributed engineering teams
ποΈ Source Control
Git
ποΈ Security
3 items
ποΈ Telemetry
Platforms
ποΈ Testing
- The Power of Mocking in Unit Tests
ποΈ Threading
- Exploring the async/await State Machine β Main Workflow and State Transitions - Vasil Kosturski
ποΈ Workspaces
- Brain, Bytes, Back, Buns - The Programmer's Priorities - Scott Hanselman's Blog